local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133002484
L1_1 = 3002001
L2_1 = {}
L3_1 = {}
L3_1.config_id = 484001
L3_1.monster_id = 20050201
L4_1 = {}
L4_1.x = 1186.927
L4_1.y = 200.345
L4_1.z = -194.345
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 111.994
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L4_1 = {}
L5_1 = 5010
L6_1 = 5011
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.affix = L4_1
L3_1.pose_id = 2
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 484004
L4_1.monster_id = 20050301
L5_1 = {}
L5_1.x = 1123.652
L5_1.y = 200.0
L5_1.z = -135.529
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L5_1 = {}
L6_1 = 5010
L7_1 = 5011
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.affix = L5_1
L4_1.pose_id = 2
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 484005
L5_1.monster_id = 20050301
L6_1 = {}
L6_1.x = 1104.855
L6_1.y = 200.0
L6_1.z = -112.85
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 104.272
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L6_1 = {}
L7_1 = 5010
L8_1 = 5011
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.affix = L6_1
L5_1.pose_id = 2
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 484006
L6_1.monster_id = 20050601
L7_1 = {}
L7_1.x = 1110.817
L7_1.y = 200.0
L7_1.z = -145.511
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L7_1 = {}
L8_1 = 5010
L9_1 = 5011
L7_1[1] = L8_1
L7_1[2] = L9_1
L6_1.affix = L7_1
L6_1.pose_id = 3
L6_1.area_id = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 484001
L6_1 = 484004
L7_1 = 484005
L8_1 = 484006
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
L2_1 = require
L3_1 = "Activity_Endora"
L2_1(L3_1)
